Logistics (Air Drop)

  1. 8 years ago

    Hi, how to add RHS vehicles in Logistic/Air Drop/Car ?
    thanks

  2. Deleted 8 years ago by HeroesandvillainsOS
  3. I put the classname of vehicles into the module (player combat logistic > whitelist). I not sure how put the command on the whitelist:

    rhsusf_hmmwe_base
    or
    "rhsusf_hmmwe_base"
    or
    [rhsusf_hmmwe_base]
    or
    ["rhsusf_hmmwe_base"]

    when open Logistic Support > Air Drop > Vehicles > Armored or Cars is empty

    thanks for your help

  4. Try using the classname of one of the editor vehicles instead of the base class

    for ex.
    B_hunter_O1_F
    instead of
    B_hunter_base

    No idea if that's even the classname for the hunter but just an example

  5. Deleted 8 years ago by HeroesandvillainsOS
  6. Now I understand that , the logistic module only working with the specific faction.
    i have discovered, for example... for PG_Services (PMC Faction)
    (Trick: enter config viewer > +CfgFactionClasses and search a faction "PG_Services" (side = 2; ind?) and "PG_Services_B" (side = 1; Blu) this last work for me)
    i put on all module custom faction: "PG_Services_B".
    and the Player Combat Logistics Module put on whitelist: PMC_Offroad_Armed_B
    and everything works perfectly. thanks for orientation.

  7. Strange, this works for me by just having the logistics modules synced to a commander that has control over the factions from the vehicles.

 

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