Hi all !
i'm a new Alive user, discovered it few weeks ago...and worked on it almost every night from that day !
so.. HUGE THANKS FOR THIS GREAT MOD !
i really, really thinks is what arma3 needs to evolve !
before go on... my PC specs: i5 4440 3.10mhz, 12GB ram, nvidia 660ti 2GB ram.
well...i'm tring to make a "simple" MPmission: 3 factions fight for Stratis island, PVP, 4 to 12 players.
IND hold the island, with a lot of troops but also a lot of ground to defend
BLUE and RED have only small HQs, but push to advance with aggressive tactics
Civs are just present to make it realistic and for IED (and suicide bombers ecc..)
to complete the picture...i really love to fly helicopters, snipe and shoot with tanks form a good distance, so (mainly for realism too) i really wish to keep the view/spawn distance to at least 2000m.
I readed almost all the last year of this forum and i really, really tried every possible setup that get to my mind, from two mil placement (mil & civ) whitout TAOR (to cover all island) to place manually every single marker&placement (both mil&civ) on every single location i wanted populated, and some mix in between.
the game still go very low FPS (under 10 its unplayable), map is still under-populated, and when playing it multiplayer things get even worse (and i mean A LOT worse).
before asking for your generic suggestion, i wish to share some doubts with you:
- battalion (1200) is the number of units or groups? and why it seems to make no change from 1200 to 400 (with virtualAI debug ON) ?
- setting override units (in placements) its the same performence wise ?
- the virtual AI limiter, is somehow hardcapped?
- is better group units (like fixed M312 machineguns) for performance?
- an infantry group of 8 guys eat more resourced than a single tank ?
- is there a way to disable virtualization data storage? i mean...i just wish to spawn (specific) enemy units around player (lets say 2 to 3km ring) but i dont care if they keeps theyr information when despawned.
- what is the best solution to keep decent FPS for my specific case? (huge thanksssssss)
thanks for this mod and this great community !