I still have some confusion about enemy air units. Do I have to place a player support unit for the enemy AI commander? Do I need to place combat support modules for each aircraft type on the enemy airfield? Ever since I have been using this mod (2 weeks), I have yet to have any enemy aircraft attack me.
Do I need separate HQs for both the AI friendly commander as well as air? What are the functions of the HQs anyway? What do they do? What is the difference between HQs and field HQs?
I don't understand why there is a drop-down menu for placing air units. If I already have the combat support CAS module on the map, isn't this telling for Alive to place aircraft there? And I never see any anti-air units on the maps. Not saying they are not there, I have just never seen them, because I never get attacked by enemy aircraft.
Also, what is the purpose of ambient vehicles?
And the IED and CQB modules... Do i need just one of these each, or do I need one on each location where I want these things to appear?
Thanks.