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Last active 8 years ago
No problem, glad to help progress the mod. Yes, the gate wasn't actually able to be moved, and I couldn't "drop" it.
I suppose it will be patched in the next update, thanks Savage. Until then I'll be careful opening gates and carrying objects near enemies :P
Hello Savage, the only other mod I am using besides CBA_A3 and ALiVE is ASR_AI3. I'm currently just using a local server (without War room) and single player. I'll try to reproduce it again without ASR_AI3 and attach the RPT in a bit. Thanks
Edit: it seems I've managed to reproduce it. I was opening a gate and the option to "Carry" it appears. Trying to carry it seems to break the carry function, as I can no longer carry any other objects. I must have been accidentally hitting this option as I played.
Here is the RPT, played on the Sabotage demo mission: https://www.dropbox.com/s/69rxv137priqr4u/arma3_2015-06-23_16-45-16.rpt?dl=0
Edit 2: Just discovered it also breaks carry if you die while carrying an object.
When I first activate the player logistics it works perfectly fine and I am able to carry objects, stow/unload objects, towing etc. But after a few minutes of playing, the "carry objects" option no longer appears. However, stowing and unloading objects and towing still work perfectly fine. I thought it might be only on my missions, but any other (ALiVE) mission including the demo missions has the issue.
It's quite annoying when I am attempting to construct an FOB or move objects to stow into a vehicle and am suddenly unable to move fortifications and other objects around. Deactivating then reactivating the logistics doesn't fix it, nor does respawning. i also reinstalled the mod, still have the problem.
It's an oddly specific problem, hoping someone has a solution for me. Besides that, it's an amazing mod and I haven't had any other problems.