Whigital

Member

Last active 5 years ago

  1. 5 years ago
    Tue Jun 4 16:29:10 2019
    Whigital posted in Visual Outline Glitch.

    Yepp, seen that before. Think it has to do with the setFog command and different decay and base values. Shows up in vanilla too, so pretty sure its unrelated to ALiVE.

    Try executing 0 setFog 0 on the server and see if it goes away ....

  2. Tue Jun 4 16:14:40 2019
    Whigital posted in ALIVE and Headless Clients.

    The AI distributer affects only server owned AI, and distributes them across all detected HC's in a circular fashion. If you spawn AI on a HC, they will stay there, as there is no loadbalancing between the HC's.

  3. 6 years ago
    Fri Oct 26 11:10:55 2018
    Whigital posted in [Solved] Auto Save Script.

    Check your server logs for ALiVE SYS DATA PNS - Local machine is not the server or local save not available! Exiting...
    If that message appears, you don't have your Data module set up correctly (make sure you have PNS set as datasource).

    Otherwise there should be an on-screen save message every 900 seconds, and log lines from each module that have persistance enabled.

    Check these sections for reference:

    https://github.com/ALiVEOS/ALiVE.OS/blob/master/addons/sys_data_pns/fnc_autosave.sqf#L31
    https://github.com/ALiVEOS/ALiVE.OS/blob/master/addons/sys_data_pns/fnc_autosave.sqf#L43-L49
    https://github.com/ALiVEOS/ALiVE.OS/blob/master/addons/sys_data_pns/fnc_autosave.sqf#L88-L146
    https://github.com/ALiVEOS/ALiVE.OS/blob/master/addons/sys_data_pns/fnc_autosave.sqf#L150-L153

  4. Wed Jul 25 12:20:07 2018
    Whigital posted in Headless question.

    Could you get a server rpt up on pastebin or something, or just check the logs for ALIVE AI Distributor switching group '<group_name>' to HC '<hc_name>'..

    Make sure your CS assets group(s) isn't being listed as transferred.

  5. Mon Jul 23 09:11:23 2018

    I have a hard time believing this is caused by ALiVE_sys_acemenu, since its not even loading.

    The ALiVE_sys_acemenu: ACE interact_menu not active or no interface found, exiting message is expected in the server logs, since it doesn't have an interface. And loading continues normally after that.

  6. Wed Jul 11 16:04:29 2018
    Whigital posted in Headless question.

    All CS units have the exclusion variable set so they get skipped in the ALiVE HC script. If you're using any other HC script, CS may break.

  7. Wed Apr 4 22:19:56 2018
    Whigital posted in Pause Module broken?.

    If you're doing it at init it might be a problem with module init, i.e the module hasn't completely started when you run the pause.

    Try doing it manually from the debug console (Exec Server) after the server logged ALiVE Global INIT COMPLETE.

  8. Wed Apr 4 22:10:13 2018

    All CS assets are already exempted from switching locality, so everything should work just fine as long as you're using the ALiVE AI distrubutor. If you're running Werthles's HC scripts it will break.

    If you get a server log up on pastebin and link it here, we could have a quick glance if anything looks out of order ....

  9. Fri Mar 16 00:28:48 2018

    What was the log message it froze on ?

  10. Fri Mar 16 00:21:38 2018
    Whigital posted in Staticdata.sqf questions.

    Unfortunately its hardcoded, so cant be controlled through static data mapping.

    https://github.com/ALiVEOS/ALiVE.OS/blob/master/addons/mil_opcom/fnc_INS_helpers.sqf#L666

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