Member
Last active 6 years ago
Thanks guys, I'll keep an eye on this for any development. Also this is the version the orbat was created on if it helps:
Config Automatically Generated by ALiVE ORBAT Creator
Generated with Arma 3 version 166.139586 on Stable branch
The person hosting the dedi has everything up to date after asking him.
The faction was made within the past week.
In relation to the pictures, I should have been more specific. On the Dedi server: http://puu.sh/usWcG/3cb20da287.jpg , you can see the unit has no items spawning in his vest+shirt.
On the lan server I set up to test the mission you can see that the vest+shirt has items in it indicated by the solid white bar next to the vest and top: http://puu.sh/urmJa/6ec0162ee6.jpg and has items in at as shown: https://puu.sh/urmb2/a1b8b795b0.jpg
tl;dr The custom faction spawns with clothing and weapons. On the dedi server nothing spawns in the units clothing such as magazines and smoke grenades. .
edit: sorry if this is worded poorly as i am half asleep typing this.
Hey Spyder,
Someone I know has made a faction created via ORBAT to use on a mission on a dedi server with the relevant mods. When we run the mission, items put within the AI do not spawn such as mags, smoke, bandages and so on. However when we run it locally, the units made do spawn with the relevant gear.
On the dedi server:
http://puu.sh/usWcG/3cb20da287.jpg
On a LAN setup to test the mission:
http://puu.sh/urmJa/6ec0162ee6.jpg
As you can see in the dedi server nothing spawns on the units.
We tried just running the mission sqf as we thought it was a possible script conflict on the dedi but it still yielded the same results.
I looked around to see if anyone else had this problem but it seems that I can't find anything. Any thoughts on the issue?
Owen