Member
Last active 6 years ago
By that I mean change
Men-
Rifleman
Grenaider
Auto Rifleman
to
Infantry-
Rifleman
Grenaider
Auto Rilfeman
@SpyderBlack723 am I able to edit the unit subcategories (Infantry, Armor, Men, Helicopters, ect.) In the current build?
It works!!! You are a lifesaver man! @SpyderBlack723
Thank you again for all the help. I now have it set up as
x\CPACEast\addons\O_East. Ill try it right now and let you know ASAP @SpyderBlack723
x\testmod\addons\test
O_East is changed in the other files, the other ones are still following the letter_word format I'm not sure if that could be an issue @SpyderBlack723
@SpyderBlack723 https://pastebin.com/1CgFVpzD I'm sorry in advance for the amount of stuff on here, If it would be easier I could make a smaller faction with base game units and export it. It would have the same effect regardless
@SpyderBlack723 thank you for the advice! I tried using ctrl-f and typing testmod but there were no results sadly, I searched the files manually and still nothing. I double checked my PBOs and they are both named to match with their corresponding mods. Would I mess with the $PBOPREFIX$ file at all?
@patpowercat @SpyderBlack723 I'm having the same issue as patpowercat. When I make the custom mods and export them I am only seeing one of them actually appear in-game. I've tested them one at a time and they work separately but when I load them all up together only the last one loaded will work. do I need to change something with the pbo tool or do I need to use different add-on autogens?
@SpyderBlack723 my apologies I forgot to tag you in the above comment. Would you possibly know of any solution to this?
Good Morning Gents,
I used the ORBAT module to create two of my own entirely separate factions and after I converted them to PBOs and loaded them separately they worked perfectly. When I loaded both these mods at the same time I found that either just one or neither of them would work. I've done some searching to see if anyone else is having this problem but I can't find anything. I'm not sure if it's a problem with the default ALiVE file structure for PBOs or if the mods just conflict for some reason. Either way I'd greatly appreciate help/advice, thank you!