Shizzak

Member

Last active 3 years ago

  1. 6 years ago
    Sat Mar 31 21:52:24 2018
    Shizzak posted in Virtual AI Spawner Issue.

    you beet me to it Djevzi. That is exactly the issue im having. Motorized infantry will move but not mechanized or armored. unless i manually move there waypoint in zeus. I do remember that this wasnt an issue in one of the previous releases. Im testing different releases to find which one worked

  2. Fri Mar 30 03:57:59 2018
    Shizzak posted in Virtual AI Spawner Issue.

    not sure how i would do that

  3. Fri Mar 30 01:46:15 2018
    Shizzak posted in Virtual AI Spawner Issue.

    my workaround is limit the amount of troops spawned to 100 and set the distance of spawning to infinite so my game can still be reasonably playable. As long as they are in real space and they get an order they will move

  4. Fri Mar 30 01:31:51 2018
    Shizzak posted in Virtual AI Spawner Issue.

    here's an update. with only alive and cba. I get same results. Motorized troops will move when spawning into real space but mech and armored troops do not. Its not vcom

  5. Thu Mar 29 02:29:48 2018
    Shizzak posted in Virtual AI Spawner Issue.

    vehicles move when they move to real space with just those mods above. will try with vcom loaded. funny thing is i never had issues with vcom could be the 2.94. If i can find the 2.91 I will try it

  6. Wed Mar 28 05:36:22 2018
    Shizzak started the conversation Virtual AI Spawner Issue.

    this has been happening for years but it looks like no one has posted it. When AI vehicles groups are in virtual space they move to their waypoint. As soon as they enter real space they still have their waypoint but won't move unless i move the waypoint in zeus a bit they will start to move. this only happens to those on enemy team unless they are spawned before they get a waypoint

  7. 7 years ago
    Sat Sep 23 02:54:47 2017

    Its been months now since CQB added static weapons as a feature but only for vanilla. When will you guys update it so that custom factions use there own static weapons?

  8. Sat Sep 23 02:53:12 2017
    Shizzak posted in VCom and ALiVE.

    I'm not sure if this is a vcom issue or an alive issue. AI troops are disembarking including the gunner from motorized and mechanized infantry. the VCOM thread didn't have any similiar answers.

  9. Thu May 25 01:57:52 2017
    Shizzak posted in Static Weapons.

    can you post that replacement config file here?

  10. Wed May 24 04:28:49 2017
    Shizzak posted in Static Weapons.

    I've looked everywhere for the staticdata. Is it a folder or a file and where is it

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