Member
Last active 7 years ago
Getting some strange returns on my mission while trying to save and exit. It gives most everything a return of OK then hangs up on CQB and does not exit. If an attempt is made to save and exit again all returns become SYS_DATA_ERROR.
Beavertail logs show [2016-06-26 16:50:13] [debug] Return value [['{"error":"conflict","reason":"Document update conflict."}
Then when you try to reload the mission the rpt becomes full of: ALiVE OPCOM Waiting for Virtual AI System...
Any help would be greatly appreciated.
LOG - https://www.dropbox.com/s/x44tt3hkheq06vt/aliveplugin_2016-06-26_16-20.txt?dl=0
RPT - https://www.dropbox.com/s/uipxmg20t2eup8c/arma3server_2016-06-26_16-17-51.rpt?dl=0
I'd like to push the ACE Vehicle Cargo as a Custom Variable in my ALiVE missions to keep things like ammo crates and spare wheels persistent. I'm wondering how I would go about this, I understand how to use the function my concern is more where / when do I have it execute?
This is a mod maker question:
I am updating the aggressors over the next few weeks to be even more ALiVE friendly. I want to have the randomization detect the role, if any, applied by ALiVE and have them wear clothing fitting the role. I know how to call the variable for each role already, I'm just wondering when the roles are assigned in the init process. More specific I want to know if there is a variable I can call to ensure that the civ modules are finished before checking roles and assigning clothing etc.
Thanks
rpt with debug on.
not save did not complete, hung up on rpt and in mission save and exit.
load is also in rpt.
https://www.dropbox.com/s/2rbkdxxyavdwive/arma3server_2015-06-30_11-50-47.rpt?dl=0
All of our group members have a . in their names (i.e. Pte A.Bloggins) could that be the cause?
and no @CAF units. we are using mods though
will do next time we launch it, rpt files were cleared out yesterday. I don't seem to have an alive.log file in the A3 root... should there be one?
I'm having trouble with the ALiVE persistence, every time I go to server save and exit it hangs up for excess of 3 hours. When reconnecting players are spread across the map in locations from weeks past. Is there any trouble shooting advice you can give me?