Member
Last active 9 years ago
Don't know if I have this right but I think I've answered my own question here
so, in the init.sqf I have
call compile (preprocessFileLineNumbers "staticData.sqf");
and in staticData.sqf I've got
waitUntil {!isNil "ALiVE_STATIC_DATA_LOADED"}; // civ weapon pools ALIVE_civilianWeapons = [] call ALIVE_fnc_hashCreate; [ALIVE_civilianWeapons, "LOP_TAK_Civ", [["rhs_weap_makarov_pmm","rhs_mag_9x18_12_57N181S"],["rhs_weap_akms","rhs_30Rnd_762x39mm"],["rhs_weap_akm","rhs_30Rnd_762x39mm"]]] call ALIVE_fnc_hashSet;
is this correct, haven't really been able to test
As the title states, is it possible to change the weapons pool that hostile civilians use? im currently using Leights opfor for my Taliban faction and it look kinda strange when they pull a scorpion evo or an FNX-45 on you.