Member
Last active 7 years ago
as topic says, the locality option is not explained @alive wiki, only setting is "auto" was does this mean? are cqb units spawned on client machines/server or headless client?
example: there are opposing 2 commanders(blu/opf) with a logcom each, fighting over a TAOR...
is there a way to show the current logcom forcepool ingame (sidechat/ui element) for both commanders (own team commander allready reports it in sidechat)
@SpyderBlack723 In your mission's description.ext make sure you have
respawnOnStart = -1;
thanks, i'll give it a try
@SpyderBlack723 solved it (was on "respawnOnStart = 0" before :)
player exit is working as intended
hello,
i noticed something and want to know if this behaviour is intended.
there are 2 ways to leave the server, i thought "player exit" would save all the stuff like location, ammo, health etc
persistence is working so far...
if i quit the server with:
player exit > loadout, ammo, health etc is stored and restored on rejoin, but location is back @respawn
alive menu > save, same as above + location restored
first i thought its my mission(s) but this is also happening in the included missions of alive.