Member
Last active 5 years ago
Greetings!
Whenever I try to make a faction that is using RHS vehicles I get a TurretMaxRotSpeed-something error, and the vehicle only has a driver as crew (all slots are filled in ORBAT).
Any ideas of what I'm doing wrong?
Cheers!
Hey all, long time no see. Hope you've all been good. So I'm back after some away time and recently ran into a problem. I can't seem to open the Alive debug console window.
What happens when I go to Alive Menu>Admin Actions>Debug Console is that all GUI elements dissapear and it's only the game on pause showing.
If I press escape it's back to the game unpaused again.
This only shows up when running a SP scenario, not when previewing the mission from the editor.
Any thoughts?
Cheers!
So I like going house-to-house looking for bad guys and assymetric installations with my AI geoup members.
I use a house clearing functions that send them into a house, go through all rooms and then come back out. If they stumble on baddies they will of course engage them, but if they go in to a house that is an Alive assymetric installation, I have no way of knowing what they find unless I tag along.
Is there any way to make the AI report any findings? Either through text notification or map markers?
If not -- consider this a request :)
Yeah, it says gradually, but still. Tanoa is on hold for me until they fix this. I can't believe they released it without it.
Yeah, just Alive and CBA.
I'm not looking for a playthrough experience, just something where persistance works so I know if I have a mission problem or back end problem.
Yeah, persistance is unchecked.
Here's a mission: https://www.dropbox.com/s/d1bmhek5fp7uwlg/Dual_Factions_Example.RAR?dl=0
If you could be bothered, could you make a mission that has working persistance for you (vanilla Arma)?
So I can't get player persistance to work.
If Alive Markers and Mission time is saved between sessions, does that mean I've set the server up properly and it's a mission/other problem, or could I have botched something in the process?
Should player persistance (position) work on Spyders Insurgency (Altis) mission? Because I can't get it to fly, so I'm starting to think I'm doing something wrong on some other end.