K

Krazo

Member

Last active 10 years ago

  1. 10 years ago
    Sat Dec 13 14:34:32 2014
    K Krazo posted in Much needed advice!.

    Spyder I've picked up on what you were saying, I see you answered another person's issue with the same problematic factors. Perhaps a hotfix is due...

  2. Sat Dec 13 14:28:19 2014
    K Krazo posted in Much needed advice!.

    I have now struck a new and most peculiar problem. When starting the mission the map screen loads once and then twice. When the second load finishes I can see my character for roughly 1-1 and a half seconds before another loading screen appears which remains at 100% loading. This is becoming a very odd situation.
    Krazo

  3. Sat Dec 13 13:59:00 2014
    K Krazo posted in Much needed advice!.

    Excellent Spyder, much appreciation!

  4. Thu Dec 11 11:49:17 2014
    K Krazo posted in Much needed advice!.

    Rath, Spyder. I seriously appreciate all the questions you have answered. Severely grateful. All you have said has most certainly been taken into account and I shall do all of the above. Unfortunately the load time was most definately an issue considering I waited up to 15 minutes for the mission to start. If the load can take longer then that is not a problem I shall just wait it out! Additionally as said before the image I have linked is my idea for a campaign. Is this actually possible? Watching the first new ALiVE quick mission tutorial he sets two TOAR's. East and West. Is it possible to have bases for the three factions, considering the limitation to three factions as of now, and a large area of which every faction will try to occupy? The only way I suppose I can explain this would be to say is it possible to have a map with empty objectives which can be taken with time by each of the factions?
    Most appreciated!
    Krazo

    P.S. In terms of the load time the game is still running when I was at 15 minutes. It hadn't crashed at this point so maybe I just needed to wait longer.

  5. Tue Dec 9 17:36:58 2014
    K Krazo started the conversation Much needed advice!.

    Hello there people,
    I would like to know perhaps of a way I could make a more complex campaign-like mission. I have an idea for four different factions on Altis. NATO had begun an invasion to prevent CSAT occupation. Two rebel groups also fight each other and the two 'official' military groups. My question here is, How would this be done?

    I have attached an image of which represents an idea of the area in which each faction would have control; Red - CSAT │ Blue - NATO │ Light Green - Small Rebel Group │Dark Green - Large Rebel Group

    The remaining area (purple) I see as 'no mans land' and so would be taken and contested for against each faction, how would that be done? In a basic mission you'd simply have four quarters of the map and then assign each ai a segment however I'd like to get a more emphasised point of 'Rising'. Gaining territory etc.

    Additionally a few days ago I used Zeus and MCC as an editor to make bases for a mission. It appeared that as soon as I placed a Military AI Commander module the game would stop at loading at 100% and remain on the altis loading screen, why is this?

    I appreciate an answers and advice that can be given!
    Krazo

    Image: https://www.dropbox.com/s/q77nl31a4shg9s9/Arma%203%20Mission%20Idea.png?dl=0

  6. Tue Dec 9 16:54:34 2014
    K Krazo joined the forum.