Member
Last active 7 years ago
OK I think I have got it...phew
Using Factions as numbers, its easier
Example
AI commander has Factions 1,2 and 3 as overrides
In each placement module you can use either 1 OR 2 OR 3
and that will spawn.
Now, if you use faction 4 in the placement module, then that will not spawn; you have then to place faction 4 in the AI commander override.
Hopefully that is correct.
Also if one of the factions is not on the correct side AND you use it in the placement module, then that will also not spawn.
Next question then!!
If the AI commander has factions 1, 2, and 3 then will it 'randomly' select for these factions for missions and patrols
thanks
Using CUP_O_Tban as an example. I place this in the Mil and CIV placement modules, now what faction do I 'activate' in the AI commander module?
Right, understand that now, so using my examples above how do you know they are of the same side.
OK, got it, Opened Insurgency /Alive from SpyderBlack, yours for some reason would not open.
AI MIL commander : Rebel RED
Mil Placement : OPF_G_F
CIV Placement : OPF_G_F
that's fine, but what I'm struggling with is how do I get any of these:
SUD_SD
CUP_O_Tban
ISC_IS_I
ISC_IS_O
CUP_INS_ASIA
to spawn and only them, I do not know where to place the faction name.
So if I want ISC_IS_I as the 'red team' where do I place 'ISC_IS_I' so that only they appear in the game on the red team.
Another example might be I want ISC AND Tban to appear and only them, where do I place their faction name
Hope that is clearer
Many Thanks
Thanks
Got the PBO, how do I open it in the editor?
Well, no luck at all, so going to need some points on how to get this to work
Thanks, once again
..Hmm nope, still cannot get other factions to spawn....drat!
Guys,
The above is wrong.....I think I have got it sorted...hopefully
Sorry about that
I loaded ORBAT creator to get the faction names.
Example (BLUE)
UK3CB_BAF_Faction
CUP_B_GB
Bravo93_UKAF
Example (RED)
SUD_SD
CUP_O_Tban
ISC_IS_I
ISC_IS_O
CUP_INS_ASIA
CIVVIES
CUP_C_ME
CUP_C_Special
I'll use Blue Mil Placement(MIL.OBJ)
I set the following:
Force Faction: BLU_F
and used CUP_B_GB to 'override the Infantry etc etc
Same process for the RED (OPF_F), but used
Force Faction : OPF_F
then used a combination of the units listed above
Go into game and get
TACOM: no Groups availible
Use ZUES and there are no spawned BLUE or RED units down the left side
Remove the 'other units' , just have the force faction correctly filled out and all is fine
What have I missed, yet again!!
Many thanks
OK, but can't find an explanation on:
Example
'black dot 10_13_8_4