I have noticed that when in the Asymmetric mode, in the recruitment HQ there are often explosives placed as a kind of trap, usually IED's of varying sizes though i have seen demo blocks used as well. However i can walk up to them freely and they don't seem to explode? Is this intentional or a bug? It seemed to make logical sense that within the premise of the game this was to act as a "self destruct" mechanism of sorts for forces coming to destroy the HQ's.
Side note: On a slightly different question, but i didnt want to make a whole new thread about. What does it take to actually destroy a HQ or depot. I have destroyed the building that the HQ was marked as on the map. However the debug "Recruitment HQ" marker doesn't dissapear, at what point does the Opcom recognize it as destroyed?