Great great advice Incontenenetia!
Earlier on you mentioned finding units in hills and mountains. A really good way to get this is to place OPFOR units using a military placement module with random camps set to high and no filters, then blacklist out all the areas you don't want camps to appear. This keeps some element of mystery if you play your own missions.
Yeah, I manually placed 4 camps around the roads near the mountains but it's a real buzzkill knowing exactly where the enemy camps will spawn. I didn't realize "random camps" literally meant random. I thought they relied on objects so this is really good information. And if I'm reading you right, you've pretty much blacklisted the urban areas and areas with civ/mil objects which makes sense seeing as you want them in the mountainous areas only. Good idea man! Being surprised is a big part of what I'm looking to do. I will do this immediately!
One way around this is to create low(ish) priority custom objectives that don't spawn any units, place them over BLUFOR bases that you want the Taliban to eventually attack, then sync them to the Talib OPCOM only (not BLUFOR).
I'm actually not using a BLUFOR Military Placement module at all. I have only one BLUFOR Placement module and it's a Civilian Placement module set to Platoon 60, placed on the southern most portion of the urban area, in an attempt to keep my friendly spawns as far away from the city center as possible. Unfortunately, due to lack of any objects on the map that's really the only place I could think of putting it. Do you think I should use a Military Placement module instead?
To paint you a picture, my main base is the one on the southern left most area of the map. Though it doesn't actually show up as a military object. This is why I placed a BLUFOR Civ Placement module on the southern-most part of the city. So my guys would spawn as close to me (the south) as possible and the southern-most area of the map would be "under my control." With middle, north, east and northwest being under OPFOR control.
What's happening now is that even though I don't have this module synced to the OPFOR OPCOM, it still feels like they must be aware of OPFOR objectives because my units are immediately attacking the city center, wiping enemy forces clean. I have to wonder if where I'm physically placing this module is what's causing my issues? My guys are pretty much spawning directly on the OPFOR right now. Do you think I should use a Military Placement module instead and/or try to find a place to put it that's farther away from the center of the map?
If I'm reading the quote above correctly, I take it doing this would be done in an attempt to keep my side on their toes and bunkered down more, and held closer to my base, because the base itself would be under attack more? It's a great idea.
Another option is creating an Objectives Only civilian placement with an "ignore small and medium objectives" filter (do check this first - it may not pick anything up on FATA!) synced to the BLUFOR so it will clear large towns autonomously but leave the smaller areas for the insurgents.
I like this idea a lot too. That's exactly what I'm looking to accomplish. I want my spawned guys focused on the big stuff with the outskirts and shacks being all mine. :) Brilliant! Thanks for this.
And I appreciate the detailed reply!