Hi guys,
First post here and definitely new to Alive so apologies if my questions sound stupid.
I'm looking to create a sector control mission, with 4 objectives, similar to conquest mode in a game like Battlefield 4.
At the moment I'm using only custom objectives, 1x BLU_F, 1x OPF_F (team spawn points) and 2x IND_F (the capture points). IND_F is set hostile to both factions.
So far I've got it working with a reasonable degree of success, but I'm stuck on a few things.
- Can a custom objective be set to be in an "occupied" state permanently even without friendly units present?
- Can an opcom be set to ignore a custom objective module completely and still have control over its units?
- Is the military placement module still required if your only objectives are custom objectives?
- Is there any way to control to delay time between reinforcements other than the settings in the module itself? They don't seem to be coming in fast enough.
Thanks guys!