Hi guys,
I'm planning to make a misison that has capture points that gain you income (resources like ammo, fuel and supplies) by using the respective "mcc capture zone" module from the mcc mod. Since I will mainly use Alive to populate the map and provide player combat support etc. I would like to know if it is somehow possible to add a price to assets like CAS, Transport, Artillery support.
I would also like to add a price to the troops that you can order from the military logistics pool and have them provided via air drop, heli insertion or convoy. Maybe this can even be done by adding units to the military logistics pool.
For example: while zone is captured by BLUFOR, add 2 units to the military logistics forcepool every 10 minutes.
This would be great for adding rewards to capturing objectives and also to somehow restrict the amount of units players are 'ordering' without just having lets say 500 military logistics units at hand from the beginning.
Somehow I have the feeling that this has been asked before, but I'm not sure if there was a way to get this done or not.