I'm trying to make a custom faction using the ORBAT tool, everything is working smoothly except for selecting the paintjobs for vehicles. I'm using RHS vehicles as a base (they have a lot of nice paintjobs to choose from as well). In the ORBAT-tool I can select the paintjobs and even when looking at the faction in the ORBAT tool after I've turned it into a .pbo the painjobs appear correctly. However, when placing the units in the editor (and playing the mission) the paintjobs are the default ones.
I even have this in the config:
// custom attributes (do not delete)
ALiVE_orbatCreator_owned = 1;
ALiVE_orbatCreator_texture = "olive";
but still only default paintjobs. Anyone got a cure for this?