Hi folks,
14th of October now and I have the exact same problem as Opendome, but with an entirely different modset as base for my faction.
I want to build a custom faction out of the OPTRE units and have no problems with the infantrymen. After I have created new units by letting them inherit the base class from a BIS NATO soldier, I apply my custom loadouts. Then export Full Faction, make a PBO - all good, these infantry groups appear with that gear ingame and spawn correctly if called by ALiVE Modules.
The vehicles in my groups, however, although the original OPTRE units by themselves work absolutely fine, show the errors which Opendome describes above. Only the driver slot can be occupied at all; the rest is inaccessible. If I place one of these vehicles in editor and drag units onto it, the symbols shows that the slot "driver" is occupied and then what unit is in that slot - but for the gunner slot and all other slots, the word "gunner" does NOT appear at all; instead it reads just "" and then the classname of the unit I have dragged in.
Hope you can help with this problem; ORBAT is such an awesome tool!