I have a mission where enemy units can surrender and be captured by players. I have a detention area built on our base, and I need ALiVE to basically resister these enemies as "dead" as to not break persistence in missions once they are brought to that area.
What's the best way to do this? I could create a looping script that checks an area, or put something in a trigger, but I don't know what to call for any bad guy groups brought in.