Member
Last active 9 years ago
Thank you Friznit, I shall ask there!
Though if I may ask for assistance with another issue.
I cannot seem to get military intelligence working now. How exactly does it work with C2ISTAR?
In the old Alive Tutorials it presented red sectors upon the map with units inside. How may I see this again as for now the only thing I see is the ability to generate tasks. The closest I have gotten to what I saw in the old tutorials is to enable the virtual ai debug to know the locations of units. Of course this isn't ideal so if there is a way to see this I would appreciate the method as to how.
Many thanks!
Hello there guys!
I was just wondering is it possible to create a flagpole teleporter which would prompt a map of which you could click on and teleport to the selected location? Is there limits to this idea and additionally I have no general scripting experience so help would be needed!
You have my thanks!
Krazo
1. Yes 2. At first, changed to a TAOR Marker. 3. Yes, however opposing units are VERY far from each other.
No problems, thank you ever so much Dixon. I am seriously grateful for your help!
Community Based Addons
Combat Space Enhancement
ADSG Joint Rails
Nato SF and Spetznaz Weapons
Trixie's British Weapons
UK Special Forces
STHUD
VTS Weaponresting
Virtual Ammobox System
My misreading, apolgies. Bare with me.
Mods or Modules, the phrase is commonly used for both?
I've already done that as the mission file would show. All areas are TAOR'd and Blacklist accordingly, apologies for not adding that.
Okay, hello again guys!
I have slowly set my mission up on my server which has been a long haul, however, I have enjoyed the experience of learning new things. Additionally might I add GameServers.com have an excellent customer support!
I now have the problem that the enemy ai are now spawning in my base. If one could download my server and fix (or explain how to solve) this issue.
If one can I seriously would appreciate it!
Krazo
https://www.dropbox.com/s/0hdlc8uktu9dhj4/Operation%20Caesar.Altis.pbo?dl=0
Just tested. My server loaded at 12 minutes 40 seconds. Seems to be working.