Member
Last active 4 years ago
Revenant, most modules (including military logistics) should have a persistence toggle in the module options. Force pool should save if you set them to persistent.
Hello, my group has recently got back into ALiVE, however we no longer have a space bar function to destroy the roadblocks. Is there a fix for this?
I've tried this multiple times today, and in no way can I get it to initialize in game. Ive added this
setvariable ["CS_TYPE","CAS"]; et al (Altitude, callsign etc) to inti, synced it to the module and nothing.
I can see the callsign in the CS Tablet, however there is no taskings available for the bird, nor is there a helicopter outline next to the callsign.
Where do I run this command?
I've narrowed it down to SMA weapons and equipment, if that helps.
Hello all, relatively new to the world of Alive campaign/mission creation and just have a few questions.
1. Nearly every kill in my group is being registered with a Glock 17 and the occasional laser designator. Now, although I can confirm we've had maybe 10-15 Glock kills, we certainly haven't had the over 100 ALiVE is reporting.
2. My group overview stats all says "NaN" as far as group KD, mission time, etc.
Below are what I think are relevant logs. Please advise if more are needed. Thank you.
Group name on alive is TaskForce57