ARJay

Administrator

Last active 9 years ago

  1. 10 years ago
    Thu Nov 13 22:40:15 2014

    At the moment we are all very busy with RL work, I suggest you PM tupolov on here with your skype details and see if has time to give you a hand over the weekend.

  2. Thu Nov 13 05:03:19 2014
    ARJay posted in problems with "force size".

    Do you have debug on the Virtual AI module, it will show you where all the groups spawn, they don't always spawn inside the objective.

  3. Thu Nov 13 03:41:26 2014
    ARJay posted in problems with "force size".

    Force size defines how many units will be spawned across all objectives.

    If you want more precise controls use the overrides underneath those two, there you can set how many groups in total you want to be spawned by the placement module in question.

    It will also depend on the faction you are using, as it all comes down to what groups are defined for the faction.

  4. Wed Nov 12 09:43:10 2014

    ok can you upload a test mission so we can check

  5. Mon Nov 10 02:55:38 2014

    Until we can setup a personality system for OPCOM, this is not changeable. Having said that, you can fake it by placing a number of custom objectives in the same area (with no composition spawned) to force AI commander to send more groups to attack.

  6. Mon Nov 10 02:54:04 2014
    ARJay posted in Customising the ALiVE Menu.

    Ah nice!

  7. Sun Nov 9 05:04:53 2014
    ARJay posted in Help with MIL Placement.

    A cool, glad you got it to work!

  8. Sun Nov 9 00:10:10 2014
    ARJay posted in Help with MIL Placement.

    Also maybe check your A3 game files in steam.

  9. Sun Nov 9 00:07:30 2014
    ARJay posted in Help with MIL Placement.

    Do you need to update A3 maybe? It looks like not even Zeus is working?

  10. Sun Nov 9 00:06:14 2014
    ARJay posted in Help with MIL Placement.

    You have some very weird errors going on there, I suggest you redownload CBA and grab ALiVE from the website again.

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