Member
Last active 7 years ago
Is it possible for me to set up an insurgency mission against an occupying force? For example playing guerrilla against CSAT or something like that?
something definitely changed, I can't get past it no matter what i even told it not to categorize the buildings again, since I had indexed the map once before and still have the files
My crash report https://paste.ee/p/r4Cgx
the Indexing folder log
>>>>>>>>>>>>>>>>>> Starting Map Index for chernarusplus on 10/14/2016 7:50:52 PM
>>>>>>>>>>>>>>>>>> pathToMap: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@DAYZ-EKB\addons\EKB_worlds_chernarusplus.pbo
>>>>>>>>>>>>>>>>>> root: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@ALiVE
>>>>>>>>>>>>>>>>>> folder: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@ALiVE\indexing
>>>>>>>>>>>>>>>>>> logfile: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@ALiVE\indexing\chernarusplus\log.txt
>>>>>>>>>>>>>>>>>> indexfile: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@ALiVE\indexing\chernarusplus\x\alive\addons\fnc_strategic\indexes\objects.chernarusplus.sqf
>>>>>>>>>>>>>>>>>> parsedIndexfile: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@ALiVE\indexing\chernarusplus\x\alive\addons\fnc_strategic\indexes\parsed.objects.chernarusplus.sqf
>>>>>>>>>>>>>>>>>> blacklist file: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@ALiVE\alive_object_blacklist.txt
Executing deWrp: cmd.exe /c DeWrp.exe -O "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@DAYZ-EKB\addons\EKB_worlds_chernarusplus.pbo" > "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@ALiVE\indexing\chernarusplus\x\alive\addons\fnc_strategic\indexes\objects.chernarusplus.sqf"
deWrp analysis completed
List of objects remaining:
I'm trying to run an Index but the game crashes right after clicking any key on the DeWrp command prompt.
Using Alive Version 1.2.0.1609261
Battleye is disabled, File patching enabled, DeWrp on path, x folder on mission file... I dont know what else is wrong. I've indexed maps before but I'm baffled with this.
Derp, it was my fault when I added the link. It wasn't taken down.
Oh wow, It was working when I added the link :o
Here is a full index for the Arma 3 version of the Taviana map found here http://a3taviana.bid/
"x" folder download link: https://www.dropbox.com/s/l0i4sqawbmikm96/Complete%20Index%20of%20TavianaA3.rar?dl=0
Hello everyone, here again.
I have a simple question, is there a way that npcs spawned with alive do a function/command everytime a player kills one?
For example, kill an enemy/bandit and get reputation (separate mod) and if you kill a civilian, you lose rep.
If so, how can i do it? what modules do I need?
The taviana map was redone and it needs reindexing, Found out the hard way after finishing my mission 4 nights later. I tried to follow the indexing directions but it's not working. I read some forums that certain maps have config problems but im not sure if this is one of them. If someone wants to take a look at the map, here's the A3 link. http://atdgaming.com/index.php?/forums/topic/1970-arma-3-taviana-map-update-0381/
I would appreciate any assistance.