Difference between revisions of "ALiVE Military"
From ALiVE Wiki
Line 1: | Line 1: | ||
− | The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. | + | The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. Military modules require the Profiles module to be present. |
− | + | ||
− | Military modules require the Profiles module to be present. | + | |
*'''[[Military Placement]]''' Places military groups and also defines military Objectives for OPCOM. | *'''[[Military Placement]]''' Places military groups and also defines military Objectives for OPCOM. |
Revision as of 08:17, 24 January 2014
The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. Military modules require the Profiles module to be present.
- Military Placement Places military groups and also defines military Objectives for OPCOM.
- OPCOM The Operational Commander orders AI groups to attack and defend Objectives.
- CQB The Close Quarters Battle module populates towns and built up areas with AI patrols.
- Military Intel Provides an intelligence feed about events in the virtual battle space.