Difference between revisions of "ALiVE Military"
From ALiVE Wiki
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The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. Military modules require the Profiles module to be present. | The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. Military modules require the Profiles module to be present. | ||
− | *'''[[Military Placement]]''' Places military groups and also defines military | + | == Military Placement & Objectives == |
− | *'''[[Military Civilian Placement]]''' Places military groups and also defines | + | |
− | *'''[[ | + | *'''[[Military Placement]]''' Places military groups and also defines military objectives for OPCOM. |
+ | *'''[[Military Civilian Placement]]''' Places military groups and also defines civilian infrastructure objectives for OPCOM. | ||
+ | *'''[[Custom Objective Placement]]''' Place a custom objective anywhere on the map with a pre-configured composition. | ||
*'''[[CQB]]''' The Close Quarters Battle module populates towns and built up areas with AI patrols. | *'''[[CQB]]''' The Close Quarters Battle module populates towns and built up areas with AI patrols. | ||
+ | |||
+ | |||
+ | == Operational Command & Logistics == | ||
+ | |||
+ | *'''[[OPCOM]]''' The Operational Commander orders AI groups to attack and defend objectives. | ||
*'''[[Military Intel]]''' Provides an intelligence feed about events in the virtual battle space. | *'''[[Military Intel]]''' Provides an intelligence feed about events in the virtual battle space. | ||
− | *'''[[Military Logistics]]''' | + | *'''[[Military Logistics]]''' The battlefield logistics system maintains the operational effectiveness of combat units. |
Revision as of 03:43, 27 July 2014
The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. Military modules require the Profiles module to be present.
Military Placement & Objectives
- Military Placement Places military groups and also defines military objectives for OPCOM.
- Military Civilian Placement Places military groups and also defines civilian infrastructure objectives for OPCOM.
- Custom Objective Placement Place a custom objective anywhere on the map with a pre-configured composition.
- CQB The Close Quarters Battle module populates towns and built up areas with AI patrols.
Operational Command & Logistics
- OPCOM The Operational Commander orders AI groups to attack and defend objectives.
- Military Intel Provides an intelligence feed about events in the virtual battle space.
- Military Logistics The battlefield logistics system maintains the operational effectiveness of combat units.