Difference between revisions of "ALiVE Military"
From ALiVE Wiki
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*'''[[Military Intel]]''' Provides an intelligence feed about events in the virtual battle space. | *'''[[Military Intel]]''' Provides an intelligence feed about events in the virtual battle space. | ||
*'''[[Military Logistics]]''' The battlefield logistics system maintains the operational effectiveness of combat units. | *'''[[Military Logistics]]''' The battlefield logistics system maintains the operational effectiveness of combat units. | ||
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+ | <div style="text-align: center;">{{note}}Military Convoys placeholder module is deprecated and will be removed in due course. It will stay in 0.7 release for backward compatibility.</div> |
Revision as of 17:52, 15 August 2014
The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. Military modules require the Profiles module to be present.
Military Placement & Objectives
- Military Placement Places military groups and also defines military objectives for OPCOM.
- Military Civilian Placement Places military groups and also defines civilian infrastructure objectives for OPCOM.
- Custom Military Objectives Place a custom objective anywhere on the map with a pre-configured composition.
- CQB The Close Quarters Battle module populates towns and built up areas with AI patrols.
Operational Command & Logistics
- OPCOM The Operational Commander orders AI groups to attack and defend objectives.
- Military Intel Provides an intelligence feed about events in the virtual battle space.
- Military Logistics The battlefield logistics system maintains the operational effectiveness of combat units.