I'd like to ask the devs the same question. Is there a way to force the spawning of the profiled units around the unit X, which is _not_ the player?
The reason why I'm asking is the following: I play with the AI in my group and would like them to still be able to interact with the world while I am far away. Currently when I'm killed and have to respawn at the base which is several kilometers away from the battle, everything around my AI team becomes virtualized and they report "Area clear", although there should be a battle going on.