Hi folks,
i need an Option to deaktivate or overwrite this function "ALiVE_fnc_detectIED".
Is there any way to deaktivate the "detected IED within x meters" Hints?
we are using a script and the "minedetector" beeps if it detects a mine.
mines are:
_mines = allMines + nearestObjects [getposATL player,["ALIVE_IEDLandSmall_Remote_Ammo","ALIVE_IEDUrbanBig_Remote_Ammo","ALIVE_IEDUrbanSmall_Remote_Ammo","ALIVE_IEDLandBig_Remote_Ammo","ALIVE_DemoCharge_Remote_Ammo","ALIVE_SatchelCharge_Remote_Ammo"], 100];
working so far, but the message spoiles fun.
what can we do?
thanks for help
wkr
Cyborg