Hey, for years (mso, thearmainterview...) now im following your work, trying to get our mission makers to use alive for our modset and in mission. Now we are getting into it, im really interested. Its just THE best service in arma3. Thats it! I hope i can help you with this post and get the idea. Im glad about alive as is, dont get this wrong. So i just will write here some stuff what reaches me from our clan members (and inside my brain) about the "first" real contact with it.
System:
- Warroom account not synct with this forum. You need 2 accounts for beeing alive ;=)
- Warroom Worldmap is crowded, many inactiv clans, no good overwatch what clans are active in our country using alive.
- Warroom "looking for group" is a bit confusing, search dont work.
- You cant apply to a clan over their clan page and dont see in the clanpage what they stand for and see their application text.
- Warroom dont accept our domain. it contains a "ä" and is very long, so even our official email adress i cant use (more then 32 chars). At the moment i use a http://xn-- but this dont looks good ;)
- Signature dont work? [IMG ] http:/ / www. alivemod com/api/sig?id=xxxxxxxx[/IMG], we need to add .jpg so it looks like: [IMG ] http:/ / www. alivemod com/api/sig?id=xxxxxxxx.jpg[/IMG]
About statistics, we are not after the kill/death ratio, more about the: What did we wrong, what can we do better, what needed to be trained. ATM @ warroom "personal" i just see "loading..", so perhaps it is already there ;)
- Is it possible to see how effective a player/unit/utility was on (only) THIS mission? At the moment i only see global statistics over all missions and a live view of a specitic mission, is this right?
- More statistics possible? how many civilians were killed (friendly ones) ? e.g. % of the mortar hit rate (appears in the AAR as soon as a player entered the "tool"? So we can see in the after action report how well this tank was or this group of players? Or, i dont know if there is a statistic data about an ai was suppressed by player actions -> % of how often this player suppress an ai (changes of stances?). No better idea ;)
- we are using ace3. this mods statistics wont be availible for alive data right? How often 1 person get woundet and received medical aid? And in comparison what group needed the most medical aid and so on?
- we are using BWMod and RHS. What happen with this statistics? Alive dont know all these i think?
i will end here, i think enough blah.