Both missions are fresh missions made in 3DEN with the latest version of all mods from Steam Workshop. I was able to actually spawn in-game by waiting in the lobby for the 'Performance warning:' messages to pass, and encountered some weird issues.
Units are spawning in weird positions and rapidly appear/disappear on screen:
http://steamcommunity.com/sharedfiles/filedetails/?id=658728783
Random objects are being detected as objectives (dots in debug mode only appear in this area of the map):
http://steamcommunity.com/sharedfiles/filedetails/?id=658728752
Other oddities including CSAT spawning rather than LOP_TKA (Takistan Army from Leight's OPFOR), units glitching between the terrain and ~50 meters in the air, and more. My client eventually crashed from all the craziness.
Here are the launch parameters on the server:
./arma3server -ip=10.0.0.6 -port=2302 -cfg=/opt/arma3server/serverfiles/cfg/arma3-server.network.cfg -config=/opt/arma3server/serverfiles/cfg/arma3-server.server.cfg -mod=mods/\@CBA_A3\;mods/\@ALiVE\;mods/\@CUP_Terrains_Core\;mods/\@CUP_Terrains_Maps\;mods/\@rhs_afrf\;mods/\@rhs_usf\;mods/\@Leights_OPFOR_Pack_OFFICIAL -servermod=mods/\@CUP_Terrains_Core\;mods/\@CUP_Terrains_Maps -bepath= -autoinit -loadmissiontomemory -world=Takistan
Here is the latest server.rpt (with ~10,000 'Performance warning:' messages omitted). The 'No entry 'bin\config.bin/CfgWorlds.Takistan'.' error is still occurring, I guess that's the first issue?