@DLEGION
I've followed your steps to the letter, but the HC's arent taking over on my end.
Long story short: it's in the CFG's, i see the HC's connect in game and slot themselves, but i dont see the load being taken off. Server is dedicated, HC's connect externally.
Three HC modules (HC1,HC2,HC3), Alive Required ai distri set to HC, yet in the init i get:
14:39:05 ALIVE AI Distributor exiting, no headless clients [] or not server false
when the HC connects succesfully, i see this pop up in the log:
14:40:49 Unaccessible
14:40:49 Setting invalid pitch 0.0000 for HC
No offloading. but HC is connected.
Any clues?
Edit:
Found it. The hosted server had AutoInit enabled. Turn this off if you have it, then connect the HC's, then the (first) player(s). And go!
Edit2:
ALIVE AI Distributor switching group B Delta 2-3 to HC HC <-- it's working, but it's not dividing them between HC HC2 and HC3, just all to the first HC. What's going on there?