CUP Insurgency - No Technicals - Too many AA units

  1. 8 years ago

    I've been messing around with CUP and ALiVE to create a Takistan Insurgency for me and a few friends, but I have a small problem and would like to know how to fix it. I have an asymmetric commander with the preferred unit type set to motorized but I've only ever seen one technical spawn max. The second problem I'm having is ALiVE is spawning mostly AA groups with few actual rifle squads, is there any way to blacklist the AA groups from spawning?

    The factions I'm using are CUP_I_TK_GUE and CUP_O_TK.

  2. The AA unit blacklists can be found at http://alivemod.com/wiki/index.php/Custom_Blacklists
    The motorized issue can depend on a few things.
    How many units did you tell the Commander to place?
    What is the hard limit of group spawns allowed set to in the Virtual AI module?
    Etc, etc. The more details you give the easier it is to help.

  3. I just switched from CUP to RHS and pretty much got the results I wanted. CUP is a great idea but is a pretty bad mod at the moment considering RHS does everything it does better with more content.
    I'll just use it for maps.

 

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