Hello, I'm making a mission where my group is looking for a missing patrol, now, I want this patrol to be found dead, but right now the garbage collector cleans away these dead bodies before we can reach them. (I'm giving the units zero health at startup). It's important that they start off as dead since there are scripts depending on blufor being present/not present in their area. I tried adding "this setvariable ["ALiVE_SYS_GC_IGNORE",true]" in their init line but they still seem to despawn, probably because they are dead units and not objects? Anyone know of any workaround here? :)