Hello! I'm trying to use the Combat Support module in one of my missions, this is the first time I've tried support assets. I have only tried the Artillery submodule, and it looks like my only problem is that the ALiVE menu won't pop up, all I hear is the ARMA "bloop" UI sound like it's saying "no, you can't do that, something else needs to happen before you can do that." I know it's bound, I have tried both Custom Action 20 and the Configure Addons / ALIVE MENU keybinds, same "bloop" sound.
Let me know where I'm going wrong:
* Mission is on the Summer Chernaurus map.
* I inserted the main support module and the artillery submodule, and synced the artillery submodule to the main support module.
* I have the main support module with "Laserdesignator" set as the required loadout item, which ingame is the Laser Designator "Sand", IIRC. When I start my mission, I grab it from a Virtual Arsenal, I don't have a custom loadout set for any units at the moment.
* I am playing as the Russians, and the artillery units spawn correctly as the rhs_2s3_tv, the same units as I set in the Artillery Support submodule options. They are friendly to my units and to me, so that's good, means we're recognized as being on the same side.
* Armed with the Laserdesignator item, I click CTRL-9 (my keyboard does not have the app menu key so I added this keybind in Configure Addons), but I only hear the "bloop" sound. Nothing happens other than that sound.
MOD INFO:
I'm using ALiVE with RHS USA and AFRF, CUP Core & Terrain, and ACE3, all mods are subscribed from the Steam Workshop from the original authors, along with the dependencies which I believe is only CBA.