Hello. I started creating my first mission with ALIVE and it is really an enjoyable mod.
I searched CQB but did not found a answer.
I have in my mission an FIA Military module civil objective restricted to a big city. The FIA commander is occupation setting. I did link it to the AAF independent AI commander (Invasion setting) to make that so the AAF will try to take the city.
I linked a CQB module to it with static option used so it spawn only FIA soldiers into the buildings if the player approach the objective and it is indeed controlled by FIA forces (It this the right way to do?).
Unfortunately, when the AAF have captured the city and the player come close to it or try entering it; it does spawn FIA soldiers into the buildings among the rear of the AAF forces and chaos follow.
Instead i tried linking the module to the FIA commander but it did spawn FIA soldiers on the whole map.
I know there is a "dominant" side option, but i do not want to use this. The AAF forces have no need to put soldiers into the city, only after the capture.
I would like to have some help about it, because i do not know how to do this and if it is even possible to do.
Thank you for the read and sorry about my bad English.